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Level 3
Advanced policy, leadership & operations
Level 3 is about leadership and mastery. Beyond rules and policy, an L3 runs large Competitive events as Head Judge, mentors other judges, handles investigations and disqualifications, and understands tournament operations end to end. The rules content here is the hardest edge cases; the policy content is about judgment, consistency, and integrity.
Before this level: Confident command of Level 2: the IPG, the MTR, communication policy, and the layer system.
lessons + exam
Lessons
Read a lesson, then pass its ruling test to complete it. Clear all 8 to unlock the level exam.
1 The L3 Skillset & the Modern Judge Program
What separates an L3, how the program is structured today, and the Head Judge role. 10 min Not done 2 Advanced Policy: Upgrades, USC & Investigations
When penalties escalate, the Unsporting Conduct family, and how to identify Cheating. 14 min Not done 3 Complex Rules & Layers Mastery
Dependency, characteristic-defining abilities, control/timestamp resets, and infamous interactions. 15 min Not done 4 Tournament Operations & Logistics
Swiss structure, tiebreakers, deck checks, time extensions, and appeals in practice. 13 min Not done 5 Player Management, Communication & Integrity
Delivering rulings and penalties well, defusing conflict, and protecting the event. 11 min Not done 6 Advanced Investigations & Cheating Cases
Fact-finding technique, common cheating patterns, and what happens after a DQ. 13 min Not done 7 Leading a Judge Team & Mentoring
Delegation, feedback culture, developing newer judges, and professionalism. 11 min Not done 8 Notorious Rules Interactions
Last Known Information, replacement ordering, loops and draws, and layer curveballs. 15 min Not done
What separates an L3, how the program is structured today, and the Head Judge role. 10 min Not done 2 Advanced Policy: Upgrades, USC & Investigations
When penalties escalate, the Unsporting Conduct family, and how to identify Cheating. 14 min Not done 3 Complex Rules & Layers Mastery
Dependency, characteristic-defining abilities, control/timestamp resets, and infamous interactions. 15 min Not done 4 Tournament Operations & Logistics
Swiss structure, tiebreakers, deck checks, time extensions, and appeals in practice. 13 min Not done 5 Player Management, Communication & Integrity
Delivering rulings and penalties well, defusing conflict, and protecting the event. 11 min Not done 6 Advanced Investigations & Cheating Cases
Fact-finding technique, common cheating patterns, and what happens after a DQ. 13 min Not done 7 Leading a Judge Team & Mentoring
Delegation, feedback culture, developing newer judges, and professionalism. 11 min Not done 8 Notorious Rules Interactions
Last Known Information, replacement ordering, loops and draws, and layer curveballs. 15 min Not done
Level exam
★ Level 3 Final Exam
20 cumulative ruling questions drawn from every lesson in this level. Locked
20 cumulative ruling questions drawn from every lesson in this level. Locked
Pass all 8 lesson tests to unlock the final exam.
Take the Level 3 final exam →🎯 Training Room
Non-stop randomized situations from all of Level 3. Great warm-up or drill.